Resume

Michele Guastalla

Milan, Italy · micheleguastalla99@gmail.com · +39 333 508 6252

Work experience

Full Stack Developer · Voiseed

July 2024 – Present

AI voice dubbing and synthetic speech platform — ~20 languages, enterprise clients in fitness and gaming

  • Work across the entire stack as one of 3–4 engineers: React and TypeScript front end, GraphQL APIs, Python around the ML voice pipeline, and deployment on AWS with additional workloads on Azure and GCP.
  • Owned machine translation end to end: a bring-your-own-credentials integration for clients already using external providers, plus a self-hosted in-house model sold as a paid alternative, billed as metered credits.
  • Built client-facing resource management tooling for allocating compute across processing jobs, handling projects that generate thousands of hours of output in a month; now a direct revenue stream.
  • Integrated Paddle as merchant of record, opening a B2C sales channel alongside the existing enterprise business.
  • Resolved concurrency and race-condition issues in the platform's update handling, eliminating a long-standing source of inconsistent state for users.

Full Stack Engineer · Kantan AI

May – August 2023

Four-month contract between semesters

  • Designed and implemented new features in a large PHP, JavaScript and AWS codebase.
  • Worked directly with clients and project managers to scope custom solutions, and fixed legacy-code defects that were impacting revenue.

Intern · Keywords Studios

2016 – 2019

Gap-year placement, then university summers, across the Dublin and Tokyo offices

  • Ran localization testing on unreleased titles, handled multilingual customer support, and provided IT support to a 200-person office.

Skills

Languages
TypeScript, JavaScript, Python, Java, C, C++, C#, SQL, PHP
Web & Backend
React, GraphQL, Node.js, Angular, REST APIs, MongoDB
Cloud & DevOps
AWS (primary), Azure, GCP, CI/CD, Git
Frameworks & Tools
Unity, Flutter, PyTorch
Spoken languages
English (native), Italian (native), French (intermediate), Japanese (beginner)

Education

M.S. Computer Science · University of Southern California

April 2024
  • GPA 3.8/4.0 — Coursework: Natural Language Processing, Web Technologies, Analysis of Algorithms

B.S.E. Computer Science · University of Michigan, Ann Arbor

April 2022
  • GPA 3.75/4.0 — Summa Cum Laude

Research & projects

Machine Learning & Security Research

2022 – 2024
  • Co-authored "Application of Large Language Models to DDoS Attack Detection", published in the SmartSP 2023 proceedings (Springer LNICST) with USC faculty and PhD students.
  • Further unpublished work on LLM-driven automated spear phishing, and a BERT-based classifier detecting misleading news from headlines and article metadata.

Rendezvous Navigation · Flutter, Google Maps API

2021
  • Built a navigation app prototype that reached the finals of the European GNSS My Galileo Solution competition, earning €15,000 in prize funding.

Game Development · Unity, C#

2021 – 2022
  • Recreated the original Metroid with a new level and mechanics, prototyped at game jams, and published a title on itch.io with a small team.